Usage
In your project, initialize an instance of clickup.js
const { Clickup } = require('clickup.js');
const token = '...'; // API access token
const clickup = new Clickup(token);
Once you've created an instance, you can use it to access all the features provided by the wrapper, the following example fetches a task by id and displays the response to the console.
(async () => {
try {
// get a specific task
const { body } = await clickup.tasks.get('9hz');
console.log(body);
} catch (error) {
if (error.response) {
// The request was made and the server responded with a status code
// that falls out of the range of 2xx
console.log(error.response.body);
console.log(error.response.statusCode);
console.log(error.response.headers);
} else if (error.request) {
// The request was made but no response was received
console.log(error.request);
} else {
// Something happened in setting up the request that triggered an Error
console.log('Error', error.message);
}
console.log(error.options);
}
})();
Additional examples can be view in the example section.
Due to the HTTP request library being used each error contains an options
property which are the options Got used to create a request - just to make debugging easier. Additionally, the errors may have request
and response
properties depending on which phase of the request failed. Read more about HTTP request library Got.
Caveats
The library is structured to match classes with their respective routes, NOT how they are sectioned in the Clickup API docs.
For example adding a guest to a task is under the Tasks
class instead of the Guests
class as its route is via task
and not guest
. Due to this a request to add a guest to a task will look like so:
(async () => {
try {
// guest data
const guestData = {
permission_level: 'read',
};
// add guest to task
const { body } = await clickup.tasks.addGuest('c04', 403, guestData);
console.log(body);
} catch (error) {
if (error.response) {
// The request was made and the server responded with a status code
// that falls out of the range of 2xx
console.log(error.response.body);
console.log(error.response.statusCode);
console.log(error.response.headers);
} else if (error.request) {
// The request was made but no response was received
console.log(error.request);
} else {
// Something happened in setting up the request that triggered an Error
console.log('Error', error.message);
}
console.log(error.options);
}
})();